The Shadow of the Spire
You wake to the smell of coal smoke and thin cabbage soup, the usual breakfast at the St. Jude’s Home for Foundlings.
You hear a young boy's voice on the other side of the thin wooden wall. "Hello Father Silas, Baron Grog requests the children come and work today, and will be given food in exchange."
The other orphans, still asleep, will probably do the work, out of hunger as well as fear. Unlike most of them, you have bigger hopes than to just survive, although you've not decided what yet. Gain power and live well? Or fix the broken system? Your stomach grumbles.
Through your thin pocket you feel the light weight of a Governor's Signet Ring you found on the street, and a lockpick you've had since you were little.
- Hunger: You are weak from lack of food, affecting your physical tasks.
- Ledger: Your choices today will determine which faction notices you first.
Do you sneak out now? Have breakfast and be seen by Baron Grog's messenger boy? Or something else? The choice is yours.
