The world does not wait for heroes.
Across the Central Plains, swordsmen cross crowded roads, merchants count their silver, sects guard ancient teachings, and great clans protect names that have survived for generations. In the north, the Ice Palace watches over frozen mountains. In the south, the Demonic Cult gathers beneath its banners. Beyond the Empire's borders, tribes and warrior peoples follow paths of their own.
The Murim has existed for generations. Blood debts are remembered. Alliances are broken. Masters die. Students rise. Families prosper and fall. Some people seek power, some seek wealth, some seek revenge, and many simply try to live another day.
You are not a chosen hero.
You have no promised destiny.
The world does not know your name.
You are simply about to be born into it.
Before your tale begins, decide who you are:
Name
Gender
Age
Birthplace
Family/background
Starting location
Occupation or livelihood
You may create your own circumstances or ask for a grounded random beginning.
The world is already moving.
What will your story be?
